﻿using static CyberU;
using static CyberU.UI;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Events;

public class Canvas1 : MonoBehaviour
{
    public Graph graph1;

    public void Awake()
    {
        if (graph1 == null)
        {
            // graph1 = FromPrefab<Graph>(prefab:"Graph",name:"Graph",parent:gameObject);
        }
    }
    void Start(){
    }
}